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I'm a 1st-year Master's student in Computer Engineering at the University of Aveiro, passionate about building reliable software and exploring cybersecurity. I participated in Critical Software's Summer Camp '25 and am a two-time RESET hackathon winner (1st place 2024, 2nd place 2025). My programming skills include Java, Python, Assembly, C, C++, C#, MATLAB, Kotlin and Dart, with web/app experience in HTML, CSS, JavaScript, React, Vite and Firebase.

</AboutMe>

I enjoy bringing ideas to life: from VR games (Somnia, Unity) and mobile apps (FanZone, Eventure) to browser extensions (WindFill) and hackathon-winning web apps (SpareFLOW, OperationControl). Each project taught me something different, whether it was picking up a new framework in 48 hours or finding creative solutions under pressure.


I'm currently in my 1st year of a Master's in Computer Engineering at the University of Aveiro, exploring areas from software architecture, large-scale computing, mobile computing, and infrastructure management to vulnerability assessment and machine learning. My favorite course has been Virtual and Augmented Reality - it's also where I'm planning to focus my dissertation. Outside of code, I've recently gotten into 3D printing and modeling, which turns out to overlap more with VR work than I expected.

Carolina Reis
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Tech Presence

A collection of platforms where I build, explore and grow as a developer.

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</Education>

Universidade de Aveiro logo

Universidade de Aveiro

Master's Degree in Computer Engineering

09/2025 – ?/2027
Universidade de Coimbra logo

Universidade de Coimbra

Bachelor's Degree in Computer Engineering

09/2022 – 07/2025

</Experiences>

Volunteer in Humanitarian Aid Operations (Leiria - Storm Kristin)

February 2026

Participation in volunteer initiative as part of the "Reerguer Leiria" program, in response to the impacts of storm Kristin, with a focus on providing direct support to affected communities.

Key activities:

  • Distribution of food and essential goods to families in need
  • Organization and preparation of food aid packages for community support
  • Logistical support in transporting and handling reconstruction materials (roof tiles)
  • Assistance in cleaning and rehabilitating a space for the accommodation of animals from the Municipal Shelter of Leiria

Critical Summer Camp '25

July 2025

Participated in a week-long summer camp at Critical Software, solving robotics challenges with a team. Developed a robot named NotBerto to complete tasks under time and resource constraints.

Attended company presentations, hands-on workshops, and informal mentoring sessions focused on career development, CVs, and interviews. Strengthened technical skills, collaboration, and adaptability in a real-world-inspired environment.

Reset 2025 - BEST Coimbra

March 2025

Participated in Reset 2025, a hackathon organized by BEST Coimbra, where my team Link N' Parse developed SpareFLOW: a web app for tracking additional parts requested by technicians at Olympus. The project secured 2nd place in the competition.

Built with React and Firebase, SpareFLOW allows full control of the parts flow, from logistics receipt to bench delivery confirmation, ensuring real-time traceability. The experience strengthened key skills such as problem-solving, teamwork, time management, and critical thinking under pressure.

Reset 2024 - BEST Coimbra

March 2024

Participated in Reset 2024, a hackathon organized by BEST Coimbra, where my team Bugs N' Roses developed OperationControl: a web app for managing daily procedures and tool tracking in laboratory environments at Olympus. The project secured 1st place in the competition.

One of my first web development experiences, it pushed me to quickly learn new technologies and build confidence in autonomous learning and the practical application of technical knowledge.

</Projects>

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WindFill

WindFill is a personal project focusing on a safe local autofill extension designed specifically for secure enterprise use, prioritizing data privacy and fast filling.

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Somnia

Development of a Virtual Reality game called "Somnia". Created during the Virtual and Augmented Reality course, bringing immersive experiences to users.

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FanZone

FanZone is a mobile app developed with Flutter in the Mobile Computing course. It creates a community for music fans to connect and engage.

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InFlow

InFlow is a large scale project developed for the Software Engineering course in a group of 4 people. Applying software engineering principles for robust solutions.

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Cybersecurity

Projects from "Vulnerability Assessment and Exploitation", including the intentional exploitation in an e-commerce platform, discovery of vulnerabilities on other sites, and participation in CTF events.

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SpareFLOW

SpareFLOW is a web app that optimizes the tracking of extra parts requested by technicians at Olympus workshop. Allows full control of the flow of parts, from the receipt of the order by logistics to the confirmation of delivery at the technician's bench, ensuring efficiency and real-time traceability.

SpareFLOW website preview image
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Eventure

Eventure is an Android app designed to keep you up to date with the best events in your area. Parties, workshops, concerts and much more - all at your fingertips with just a few taps.

Eventure website preview image
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GGP Car

GGP Car is a private web platform currently in prototype for an automobile dealership. It features secure login, advanced vehicle search, and a full admin dashboard - including automatic field completion via license plate lookup, inventory management, and sales statistics. The platform also provides detailed service information and includes an early-stage AI chatbot to assist customers.

GGP Car website preview image
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MALU Media Player

MALU Media Player is a program that consists of a multimedia player for Windows, created in C# with Windows Forms, which allows the user to play audio and video files in a simple and intuitive way.

MALU Media Player preview image
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HappySnack Game

HappySnack Game is a project created to implement, in Python, the classic Snake game, where the player controls a snake that grows by eating snacks, avoiding collisions with walls and with its own body.

HappySnack Game preview image
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POO Trivia

POO Trivia is a question and answer game that tests the player's knowledge in three main areas: Arts, Sports and Sciences. The goal is to provide an interactive and challenging experience, with a scoring system that increases according to the difficulty and type of questions.

POO Trivia preview image
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ponGL

ponGL is a customized version of the classic Pong, written in C++ using the OpenGL graphics library. The goal was to understand fundamental concepts of 2D graphics rendering, collision detection and user interaction. Includes local multiplayer, scoring system and keyboard controls.

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RC Classes

RC Classes is an online class system that allows management and communication between users (students, teachers and administrators) in a simulated network, exploring communication techniques and protocols of the TCP/IP stack.

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MedSync

MedSync is a project that aims to represent how a hospital's data structure would work in a relational database system. The system includes the main entities involved in a hospital, using the PostgreSQL database. Includes creating the relational schema, inserting data, and executing useful queries.

MedSync preview image
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Workshop Management

Workshop Management was made to assist workshop employees in the management of reservations and pre-reservations (waiting queues) for two main services: car washing and vehicle maintenance. Linked lists and queues were used to ensure organization.

Workshop Management preview image
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OperationControl

OperationControl is a web app that optimizes the control of daily procedures and tool management in laboratory environments. Allows tracking of mandatory steps, managing the inventory of tools per bench and ensuring traceability and compliance of operations, promoting efficiency and safety in the work environment.

OperationControl preview image
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Flappy Bird

A simple and fun recreation of the classic game, developed in Unity and C++.

Flappy Bird preview image

</Skills>

Tech Stack

  • JAVA
  • PYTHON
  • ASSEMBLY
  • C
  • C++
  • C#
  • MATLAB
  • KOTLIN
  • DART
  • FLUTTER
  • HTML5
  • CSS3
  • JAVASCRIPT
  • REACT
  • VITE
  • FIREBASE
  • POSTGRESQL
  • GIT
  • GITLAB
  • GITHUB
  • GITHUB ACTIONS
  • GNS3
  • Docker
  • Wireshark
  • NMAP
  • KALI LINUX
  • SHELL
  • KUBERNETES
  • ARDUINO
  • OPENGL
  • UNITY
  • SPRING BOOT
  • KEYCLOAK
  • TERRAFORM
  • HCL
  • KAFKA
  • KONG
  • STRIPE
  • WEBSOCKET API
  • OPENTELEMETRY
  • GRAFANA
  • GRAFANA TEMPO
  • ELASTICSEARCH
  • HUGGING FACE
  • OLLAMA
  • WEAVIATE
  • YAML
  • NGINX
  • TRAEFIK
  • VALKEY
  • CELERY DTQ
  • SALEOR